After TZ-10 rewrote the world—not by fire, but by forgetting—fragments of identity, belief, and resistance reassembled into what we now call factions. These are not political tribes. They are memory structures. Remnants. Proof.
Some enforce control. Others remember the before. Some wander. Some rebuild. All of them carry code—philosophies etched in scars and survival. They emerged after the Collapse, when truth was no longer archived but whispered, traded, encrypted.
When you register, you don’t just join the world—you take a stand within it. Your chosen faction becomes your lens, your lineage, your part in this decentralized resistance. It’s not just who you align with. It’s what you remember. What you refuse to let be erased.
This isn’t roleplay. This is legacy reclamation.
The CSC engineered the TZ-10 outbreak to install permanent control over survivors. They separate families, manipulate minds, and use infected Revenants as tools of terror. Their actions mirror real-life injustice, bureaucracy, and emotional devastation..
The Dawn represents defiance, hope, and the reclaiming of truth. Comprised of survivors, whistleblowers, and healers, they oppose CSC through covert operations, community rebuilding, and emotional solidarity..
Freeholders reject both CSC control and armed resistance. They rebuild society with farming, resource management, and democratic governance — a vision of healing, autonomy, and family restoration..
Decentralized cells led by “Scraplords” make up the Scavenger Union. They master black market trade, salvage operations, and survivalist neutrality, balancing pragmatism and morality in the face of collapse..
The ROJ is made of disciplined survivors who once served justice. Now they enforce honor, structure, and integrity — often clashing with morally grey factions but quietly respected for their values..
This faction is your personal mirror — formed by survivors of forced separation. They fight from pain, vengeance, and the desperate hope of reunion. Unpredictable but deeply human..
Echoes of Eden offer passive resistance, healing, and reconciliation. They operate sanctuaries and spiritual havens, helping survivors reconnect with meaning and process the emotional trauma of loss..
Secretive and analytical, the Watchers gather intelligence on CSC experiments and internal betrayals. They believe that justice starts with truth — even when it hides in shadows..
Outlanders live between the cracks — mistrusting all forms of control. Their lives are harsh, nomadic, and solitary, but their independence is sacred. They symbolize the struggle for autonomy and escape from systemic abuse..
Faction | CSC | Dawn | Freehold | Scavengers | ROJ | Broken Family | Echoes of Eden | Watchers | Outlanders |
---|---|---|---|---|---|---|---|---|---|
CSC | Self | Hostile | Hostile | Tense | Hostile | Hostile | Neutral | Hostile | Neutral |
Dawn | Hostile | Self | Friendly | Cooperative | Allied | Sympathetic | Allied | Cooperative | Neutral |
Freehold | Hostile | Friendly | Self | Trading | Respectful | Sympathetic | Friendly | Neutral | Neutral |
Scavengers | Tense | Cooperative | Trading | Self | Cautious | Distant | Respectful | Neutral | Cooperative |
ROJ | Hostile | Allied | Respectful | Cautious | Self | Strained | Neutral | Cooperative | Respectful |
Broken Family | Hostile | Sympathetic | Sympathetic | Distant | Strained | Self | Friendly | Neutral | Nomadic |
Echoes of Eden | Neutral | Allied | Friendly | Respectful | Neutral | Friendly | Self | Observant | Gentle |
Watchers | Hostile | Cooperative | Neutral | Neutral | Cooperative | Neutral | Observant | Self | Informational |
Outlanders | Neutral | Neutral | Neutral | Cooperative | Respectful | Nomadic | Gentle | Informational | Self |
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